ABBSPACK WEAPON REPLACEMENTS FOR JDOOM
Abbspack Version 5.0 - February 2007
IMPORTANT
Saved games can not be used if weapon packs are changed owing to the fact that different model states are used for each pack, this may even crash jDoom.
This version is NOT compatible with Risen3D - use the R3D-abbspack-v5.exe.
WHAT'S NEW IN THIS VERSION
Improved muzzle flashes and effects.
Some minor improvements with skins and models.
All abbspack files are now contained in abbspack.box
Modular design, for use with Snowberry.
Future compatible with jDRP 1.1.
TIPS
Set mipmapping to linear in the game control panel, abbspack weapons look nicer.
Use 32 bit color otherwise smoke from bullet puffs may not render correctly.
Keep FOV range between 90 - 95 otherwise hudweapons may not render correctly.
Apart from the usual sound and bullet damage limitations, there are no hudweapon
sprite equivalents - this is a MD2 Mod only.
CREDITS
Although I have reworked most of the models, skins and animations - credits
must be given to the following parties:
- ID Software for Doom.
- SkyJake for his Doomsday port.
- Dani J for providing some of models, deds and skins
used in this pack.
- Cheb for intially helping me with definition explanations.
- PraseodymiuM (for the basis of his TFC Electric Chaingun).
- Generations and SOG (for the chainsaw and pistol).
- Half-Life (for the basis of the BFG and plasmagun weapons).
WORKS IN PROGRESS
There will be various tweaks from time to time so keep an eye out for new
versions.
But for now Enjoy ;)
THE R3DLAUNCHER SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.