Model Skins ----------- Risen3D models use the PNG format for their skins, when using the Quake2Modeller the skins require the PCX format. A graphics program such as PSP or PhotoShop is required for conversion between the two. DMD Model Format ---------------- The DMD model format is a custom data format implemented by the Doomsday Engine. A DMD model is similar to a normal Quake MD2 model, but there are two key differences: - Up to four Levels-of-Detail can be specified. LODs are additional triangle mesh sets. Each LOD uses the same set of vertices (which is a bit of a caveat). - Vertex normals are stored in a more accurate fashion, which reduces artifacts in lighting and environment mapping. Use SkyJakes's Md2Tool for conversion between these formats.