Hires Texture structure for Risen3D ----------------------------------- All textures that are common to all Iwads are stored in the data/textures folder. Doom/Ultimate Doom specific textures are stored in data/textures/doom1 folder Final Doom - TNT specific textures are stored in data/textures/doom2-tnt folder Final Doom - Plutonia specific textures are stored in data/textures/doom2-plut folder NOTE: All texture packs on the Risen3D site extract to the correct directory structure. ------------------------------------------------------------------------------------ Custom game textures are stored in a folder belonging to the data/custom.hires folder which has the same name as the pwad located in the R3DGames udir. Example: If the pwad name is Regypt.wad then any custom hires textures that this pwad uses will be located in the data/custom.hires/Regypt folder ------------------------------------------------------------------------------------- Common hires textures can be used to replace any custom pwad textures by placing a new hires texture equivalent in the data/common.hires folder. This is ideal for replacing some of the older pixelated skies. - Abbs